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Implement a 2d camera management system

description

Implement a simple camera management system.
 
Items needed,
Interface for Camera,
Interface for CameraManagement
Simple implementations for 2s cameras's, suggestions are following, static scene (non moving), follow a entity (through interface) camera.
 
This could be a good start,
http://roecode.wordpress.com/2008/02/11/xna-framework-gameengine-development-part-10-cameramanager-gamecomponents/
Closed Oct 12, 2010 at 9:24 PM by cHUCkie
Solved.

comments

cHUCkie wrote Oct 2, 2010 at 12:26 AM

I've implemented an interface and a simple 2d camera that can "follow" an entity.

Im thinking of making the camera manager a register that loads cameras from a configuration file. This means cameras would be "preloaded" and managed by a camera manager.

CameraManager has following properties.
List of cameras.
CurrentCamera.
Method for changing current camera.
Add and remove camera
Inactivate camera.

wrote Oct 12, 2010 at 9:24 PM

wrote Feb 13, 2013 at 12:43 AM

wrote May 15, 2013 at 12:49 AM