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Move ISpriteGraphics and ITextGraphics to the Scene system

description

SpriteEntites and TextEntites needs to get decoupled from the graphics system.
 
The current handling of constantly calling begin and end methods on the spritebatch is not an a good solution, this needs to become decoupled.
 
The Entites should only hold data and get decoupled from specialized behavoir like graphics and input.
 
/s
Closed Oct 12, 2010 at 9:28 PM by cHUCkie
Scrapped this idea since scene management should be decoupled from the the graphics system.

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